At the start of the game we see photos of New Caledonia. It’s really good fun, while acting as a love letter to the islands themself. There’s an element of music rythmn games in here too, where you get to play guitars and percussion with leaves. To back up the main gameplay there are plenty of things to do between exploring the islands, things to collect, coconuts to shoot from trees with your pea shooter, craving minigames, fast travel points to unlock and enemies to surprise. At first glance you might think this is suitable for young childen, similar to Kirby, but I would think again on that one, given there is a little bit of machete action. From looking at the game as a distance, you might think this is a calm stroll on a nice island, but Tchia is dealing with hard hitting topics, and isn’t too removed from an early Far Cry game. The gameplay takes the form of missions, where you have to work your way from A to B. People get kidnapped, some guy gets a big knife in the face, kids get eaten… it’s not really what I was expecting but it’s entertaining all the same. In terms of the story it’s fairly surprising, it looks like it’s going to be all cute and calm, but actually you jump right into the action. You can propel yourself from the tops of trees, jump on huts found in the village and climb little mountains found on the islands, it’s all very satisfying and gives you a sense of child like wonder, it’s like looking at the world through the eyes of a child. There are collectible goodies everywhere to be found. As well as soaring high in the skies, you can also dive underground and swim through the brightly coloured coral, picking pearls as you go. Our New Caledonia-esque landscape is designed with Tchia’s abilities in mind. There’s a decent gameplay loop of climbing, jumping, flying, gliding, and it all adds up to Tchia feeling pretty great to play. The trees in Tchia are particularly fun, given you can climb them and propel yourself off them, using them to create momentum, and then climb some more. There’s more than a little Zelda in this game too, with the ability to climb neatly every surface, plus you get given a glider early in the game as well, which allows you to jump from a great height and glide safely to the ground without hurting yourself. You can Soul Jump into a lantern and set things on fire. If you get stuck trying to climb up a hill, no worries, soul jump into a bird and fly through the air. Soul Jumping is the core mechanic of Tchia, and it offers up a lot of hidden surprises, and feel-good moments. This means you can take to the skys as a bird, run and jump through the grass as deer, or hide in plain sight as a rock. Tchia has this ability to Soul Jump, and this is all about inhabiting nearby animals and objects. The world around you is big, beautiful and begging to be explored. You play as a child, and interact with the world with the same child-like wonder as Tchia might do herself. Tchia is a game about exploring the beautiful South Pacific Islands based on New Caledonia.
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